AI Insights · Timothy · October 2022
Top 5 Low Poly Games Performance on Android in Egypt, Q3 2022
An overview of the performance of the top 5 low poly games on the Android platform in Egypt during Q3 2022, including trends in downloads, revenue, and active users.
During the third quarter of 2022, the performance of the top 5 low poly games on the Android platform in Egypt showed varied trends in downloads, revenue, and active users. Here’s a closer look at each game:
Roblox from Roblox Corporation experienced a peak in weekly revenue of approximately $12.6K in mid-July, before gradually declining to around $6.2K by the end of September. Weekly downloads fluctuated, reaching a high of about 58K in early July but decreasing to roughly 28.7K by the last week of September. Meanwhile, the game maintained a relatively stable number of weekly active users, averaging around 1.4M throughout the quarter.
Art of War: Legions, published by Fastone Games HK, saw its weekly revenue peak at $612 in mid-August, followed by a slight decline, ending the quarter at $358. Weekly downloads varied, with a high of 1.5K in early July and a low of 587 in the first week of August. Active users ranged from 10.5K to 16K, showing a slight decrease towards the end of the quarter.
Island War, another title from Fastone Games HK, had its highest weekly revenue of $411 in mid-August, with a final week figure of $293. The game’s downloads peaked at 3.7K in late August, but dropped to 493 by the end of September. Active user numbers showed significant fluctuation, reaching a high of 6.7K in late August and a low of 2.1K by the end of the quarter.
Idle Lumber Empire, published by AppQuantum, saw a peak in weekly downloads of about 24.5K in mid-July, followed by a downward trend to 2.1K by the end of September. The game’s weekly revenue peaked at $240 in mid-September, with active users peaking at 46K in mid-July before declining to approximately 16K by the end of the quarter.
Albion Online from Sandbox Interactive GmbH had modest revenue figures, peaking at $46 in early September. Weekly downloads were relatively steady, with a peak of 316 in mid-July. The game’s active user numbers peaked at 450 in mid-July, gradually decreasing to 248 by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.